Showing posts with label independent game design. Show all posts
Showing posts with label independent game design. Show all posts

Monday, November 24, 2008

Interesting blog post

from an indie game developer on what it really means to be an indie game developer - he gets to do a little of everything (he's the only full time employee of his company) including talking to the media and promoting his games. There's a discussion of distribution channels and the current state of the casual games market.

Blog: NotesonGameDev.net, post written by Andy Schatz

Reblog this post [with Zemanta]